YBVR joins the industrial world with the support of EU H2020 5G-INDUCE project

5G Induce

As previously announced, YBVR is working with the support of EU H2020 5G-INDUCE project to develop applications for industrial environments to grow the industry 4.0. Within this project YBVR has developed a use case that aims to offer industrial improvements using 5G infrastructures to help factories to have safer and more efficient working environments. This … Read more

YBVR Launched YB Arena – Split-Second Latency XR Video Streaming Solution

YB Arena Launch

With this solution tailored for immersive in-venue fan experiences, sports fans experienced immersive 360/180 multi-video streaming enabled by 5G and AWS Wavelength mobile edge compute capabilities at the Golden1Center SAN JOSE, Calif., Jan. 24, 2022 /PRNewswire/ — YBVR, has launched their latest product YB Arena to provide immersive live streaming of XR video in real-time … Read more

NOS gives “5G seat” at Luz Stadium to children from the Benfica Foundation with YBVR technology

Benfica

5G immersive camera installed in seat 5 of row G of the central stand of the Sport Lisboa e Benfica stadium transmitted the game directly to the children’s VR glasses. Children who had never been to the Sport Lisboa e Benfica stadium saw the Benfica-Marítimo match as if they were really there. Using 5G technology … Read more

YBVR provides immersive tech to Bowling for the IBF Super World Championships at Dubai

Bowling

A live scenario piloting the ‘fan in control’ experience that immerses fans through StrikeCloud took place at the IBF Super World Championships 2021 from Dubai in November, powered by YBVR. SAN JOSE, Calif., Dec. 22, 2021 /PRNewswire/ — YBVR, the leading immersive XR streaming solution that unlocks live event emotions for millions of viewers across … Read more

Fan evolution on traditional sports

Fan Evolution

There is no doubt that technology has a bearing on sports development. During the latest years, the sports industry has gone through many changes, considering both the emergence of new sports and the advances in different types of entertainment. The sports industry is getting more professional and accurate by the hand of technology. Thinking about … Read more

Euroleague Final Four

Euroleague Final Four

Fans can get closer than ever to the Turkish Airlines EuroLeague Final Four with the ground-breaking launch of a unique virtual reality experience for this month’s season finale in Cologne. The Final Four VR Pass will offer unprecedented up-close access to the on-court action, bringing home the emotions of the live event like never before. … Read more

YBVR secures $1.5M in financing from Verizon Ventures, TCA and Wayra (Telefonica)

YBVR Euroleague Shot

XR video platform to accelerate deployment of 360-degree immersive video streaming with 5G and edge compute capabilities SAN JOSE, Calif. – February 17, 2021 – YBVR, a next-generation XR video distribution platform, today announced a $1.5 million Pre-Series A funding round with participation from Verizon Ventures, Telefonica’s Wayra and Tech Coast Angels. The funding will … Read more

YBVR, Verizon, and AWS

technology update

Businesses and developers can build and deploy applications with AWS Wavelength Companies as YBVR are already testing their edge solutions in AWS Wavelength zones at the edge of Verizon’s 5G network in multiple locations. Businesses and developers can build and deploy applications with AWS Wavelength at Verizon’s 5G Edge in three new locations: Atlanta, New … Read more

World Bowling

World Bowling Case Study

World Bowling and YBVR, the Silicon Valley immersive technology company, have announced a three-year partnership that will allow millions of fans to experience bowling like never before. YBVR, who has showcased its VR live streaming technology in top sports events like The Australian Open, will work with bowling’s international governing body to deliver the next … Read more

VR Control Room: enhancing traditional broadcast with the immersion and interactivity of VR

VR Headset Preview

Some Broadcasters are reluctant to test VR as a new format for their productions due to the effort it would suppose taking them to produce VR video content for every event they are covering. It is indeed a fair concern: current TV productions are already fairly complex: fixed cameras, moving cameras, drones, spider cams, analytics, … Read more